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#1 |
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übergamer
Join Date: Feb 2003
Posts: 385
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Here's a quick guide to how to roll a character that dosen't suck. It's not going to tell you what skills to train in what order to power level or to make quick ISK. It's just to prevent you from hearing half the people in the arsclan channel from telling you to reroll, listening to you bitch, then having to explain why.
-What makes a character suck? Poor starting attributes. -Why does that make a character suck? You end up with excessive training times for high rank skills. -But I've already had this character a week!!! Rerolling to something with more than 5 Perception is going to remove a month when training up to use battleships effectively, and so on for everything else high end. The most important attributes are Perception and Intellect followed by Memory and Willpower and the lower the Charisma the better. The focus is on creating characters who are fairly well rounded but can train all the important combat skills quickly. You're best starting out as a Minmatar Sebiestor or Caldari Deteis as they have the best overall stats. You should avoid True Amarr or Intaki bloodlines as their backgrounds waste too many points in Willpower and Charisma with too low Perception. It's important that you select CUSTOM during the character creation process. You can do this when the game asks you to enter your characters name. You can elect to do this by changing the dropdown menu in the bottom right of the screen. This is important, I'll repeat it: DO THE CUSTOM CHARACTER CREATION PROCESS After you've selected your character, gender, bloodline, made them look impressive and given them a cool name you'll be presented with some choices. First you'll want to add 5 discretionary points and pick a background. I've organized them all by bloodline, displaying the final attributes and what to select to get them. Minmatar Sebiestor -> 9i 6c 10p 7m 7w +2 int, +2 per, +1 mem Rebel background Caldari Deteis -> 10i 6c 9p 7m 7w +3 per, +2 will Scientist background Caldari Civire -> 8i 6c 10p 8m 7w +3 int, +1 per, +1 will Entrepreneur background Minmatar Brutor -> 7i 6c 10p 8m 8w +3 int, +1 per, +1 will Workers background True Gallente -> 9i 8c 10p 6m 6w +3 int, +2 mem Immigrant background Amarr Ni-Kunni -> 9i 8c 10p 6m 6w +3 int, +2 will Border Runner background True Amarr -> 9i 4c 7p 9m 10w +2 int, +3 per Wealthy Commoner background Gallente Intaki -> 9i 8c 8p 7m 7w +1 int, +3 per, +1 will Artists background After you've chosen appropriate stats and backgrounds, select Military school -> Operations -> Command -> Starship Captain. This will give your character racial frigate level 4. This will allow them to pilot any frigate and get a lot out of the ships bonuses. It will also allow them to begin training racial cruiser and racial industrial. You'll need to train a lot of other skills but I'm not going to get into that. What it does is give you an excellent starting platform to build off of and shaves days of training off of a skill you'll be training up anyway. Here's to hoping you didn't roll a character that sucks.
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EVE Online: Xaero Khelvin |
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#2 |
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Canadian Postbot
Join Date: Jul 2005
Location: In the Frozen North
Posts: 11,409
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So what did I do when I rolled back in October? Took Intaki of course... :P
Wound up with 8s for everything except memory which is a 7. As it stands, I feel I'm well rounded enough for whatever the future throws my way and a "misplaced" point here or there isn't going to break me.
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In Concordia, Vires. Ex Discordia, Gloria. I am more a merchant then I am a soldier, but the choice is not always mine to make. - SoaSE |
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#3 |
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RaveBomb
Join Date: Sep 2005
Posts: 3,124
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Post RMR, the attributes are used in skills as so:
Memory Primary Attribute in 64 skills Secondary Attiribute in 103 skills Contributes to 167 skills in total Basic Learning Skill - Instant Recall Advanced Learning Skill - Eidetic Memory Intelligence Primary Attribute in 104 skills Secondary Attiribute in 53 skills Contributes to 157 skills in total Basic Learning Skill - Analytical Mind Advanced Learning Skill - Logic Perception Primary Attribute in 103 skills Secondary Attiribute in 35 skills Contributes to 138 skills in total Basic Learning Skill - Spatial Awareness Advanced Learning Skill - Clarity Willpower Primary Attribute in 16 skills Secondary Attiribute in 111 skills Contributes to 127 skills in total Basic Learning Skill - Iron Will Advanced Learning Skill - Focus Charisma Primary Attribute in 32 skills Secondary Attiribute in 17 skills Contributes to 49 skills in total Basic Learning Skill - Empathy Advanced Learning Skill - Prescence Each level of skill you train the basic skill will increment the appropriate attribute by one point. Once you have trained the basic skill to level 5, you will be able to purchase and train the Advanced skill. Again, each level of advanced skill increments the attribute by one point. There is also a generic Learning skill which reduces training time by 2% for each level of skill trained - so training this to 5 will give a 10% reduction in training time across the board.
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Steve Dave. Eternity Inc. Mercenary Coalition Replicax. wannabe MC capship pilot |
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#4 |
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...and my axe
Join Date: Dec 2002
Location: Cincinnati, OH
Posts: 3,828
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Great reference, thanks guys. I've stickied this thread.
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#5 |
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RaveBomb
Join Date: Nov 2005
Location: Tampa, FL
Posts: 3,181
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Cool Refrence.. It will help me with my new character.. Valora is gone, or will be when I get home. Strangely I picked the right type of Gallente without help, even +3 and +2'ed and chose an Immigrant..
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#6 |
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postwhore
Join Date: Aug 2005
Posts: 1,258
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This thread was created directly as a response to me :tongue:
My first character was 4 intelligence and 4 memory....yeeeah, well I never played any RPG before. |
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#7 |
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hax0r
Join Date: Dec 2005
Posts: 787
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Hi guys,
Just am signing up now with a free trial account. I'd like to be a fighter mostly. Should I go Caldari Deteis or Minmatar Sebiestors? Which race has the best fighting ships or does it even matter? I've been browsing the EVE website but there is sooo much info it's hard to figure it out. Thanks |
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#8 | |
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RaveBomb
Join Date: Nov 2005
Location: Tampa, FL
Posts: 3,181
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Quote:
Caldari FTW |
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#9 |
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Canadian Postbot
Join Date: Jul 2005
Location: In the Frozen North
Posts: 11,409
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Don't listen to him.
Gallente rock. We've got drones to fight for us, and ships that look cool. They've only got missiles and no sense of taste. Truthfully it doesn't matter, each race's ships are different, but no less lethal. Besides if you decide that you don't like flying one races ships, you can always train someone elses.
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In Concordia, Vires. Ex Discordia, Gloria. I am more a merchant then I am a soldier, but the choice is not always mine to make. - SoaSE |
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#10 |
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hax0r
Join Date: Dec 2005
Posts: 787
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oooh drones sound nice.
so caldari like missles and not other weapons? Looking at the Gallente frigates, they don't have launcher hardpoints. Does this mean they can't have missles? What is better for a newb...missles or guns. I'll end up with both but whats better to start with? Thanks |
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#11 |
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The artist formely known as Woody
Join Date: Mar 2003
Location: Indiana
Posts: 4,387
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Gal like Rail guns
Amaar are Laser users Minmater are Autocannons and Arty(long and short range guns) Caldari like missles.
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We meddle... People don't like to be meddled with. We tell them what to do, what to think, don't run, don't walk. We're in their homes and in their heads, and we haven't the right. We're meddlesome. |
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#12 |
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hax0r
Join Date: Dec 2005
Posts: 787
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I just went with Caldari for now...I like missles
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#13 | |
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RaveBomb
Join Date: Nov 2005
Location: Tampa, FL
Posts: 3,181
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Quote:
Wait I'm a Galante now... hrm.. Don't tell anyone I'm a spy for the Caldari.
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#14 | |
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hax0r
Join Date: Dec 2002
Posts: 706
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Quote:
Caldari have quite a few rail ships(and will be getting the coveted tierIII rail BS whenever ccp gets their shit together) Edit: Don't go Caldari(I have a 10 mill caldari combat pilot)
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WoW: Now Playing Smiterite (70) EVE: Retired.. Long live CONIN, Long live the MC |
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#15 | |
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übergamer
Join Date: Feb 2006
Posts: 273
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I noticed one mistake in the guide... err well an ommission of some information.
Quote:
The 4th is not listed. Advanced Command is available and anyone following this guide most likely assumes to take Advanced Command. Unfortunately this is what I did and I am still playing catch up to get Frig 4 and SC 3 skilled up. I also have Leadership Level 3 which is worthless to me starting out. So an edit to include the fact that you need to take Starship Captain as the 4th selection would hopefully help anyone else avoid such mistakes. |
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#16 | |
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postwhore
Join Date: Jan 2005
Location: DFW, TX
Posts: 1,032
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Quote:
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"The cake is a spy!" TF2 - [Ars] Jehos |
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#17 |
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Furry Rabbid
Join Date: Feb 2006
Location: Eve -5, ATL
Posts: 3,114
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Thanks for this thread, it was a big help starting out.
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#18 |
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übergamer
Join Date: Feb 2006
Location: Tallinn, Estonian Empire (EVE+2)
Posts: 343
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And of course if one chooses Caldari one must know that Caldari space is most crowded space in EVE.Lag is fun.
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#19 |
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gamer
Join Date: Jul 2003
Posts: 115
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Any update to this article with the new bloodlines added?
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#20 |
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gamer
Join Date: Apr 2003
Posts: 40
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Yeah, what Travathian said. I'm probably going to start a trial this week and I'd really like to use an Amarr, but the above guide seems to suggest that all their bloodlines suck... are there any new bloodlines for them that are worth a crap?
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#21 |
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übergamer
Join Date: Feb 2006
Location: Tallinn, Estonian Empire (EVE+2)
Posts: 343
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New Khanid bloodline is very combat orientated.High perception, willpower, med intellegence and memory, low charisma.Granted, you will learn support skills slower, enginseering and such, but you do get advantage in ship driving, missiles and gunnery and navigation.
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#22 |
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übergamer
Join Date: Feb 2003
Posts: 385
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Yeah, it has been on my mind to come back and update this thread since I rolled up a Po2 caldari using the new bloodline. You can end up with a retardedly good combat character, specifically pvp, i got 12 int 10 per 7mem 7will 3 cha staring out and that's for an industrial/mining/hauling character.
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EVE Online: Xaero Khelvin |
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#23 | |
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gamer
Join Date: Jul 2003
Posts: 115
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Quote:
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#24 |
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postwhore
Join Date: Jun 2005
Posts: 2,061
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Noted and followed.
havent noticed a dif yet, but im sure later on it will make a big dif
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#25 |
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n00b
Join Date: Apr 2006
Posts: 16
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This is in need of an update. I made an Achura (new Caldari bloodline, low charisma, good elsewhere) and followed the pattern to get to Frigate 4.
However, since then, I have noticed that with a Khanid (new Amarr bloodline), you can get to Gunnery 5 with a starting character which is a) alot more skillpoints and b) gives you the freedom of researching frigates of whatever faction you choose. It's no sweat, I like my Achura, but just a heads up for those making a new character who want to save a week or two's worth of skills. |
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#26 |
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n00b
Join Date: Apr 2006
Posts: 16
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Here's a great thread for prospective new players. The poster has created a simulation that ran through the bloodlines trying to find an optimal set of attributes to minimize the time spent training a batch of skills that the poster deemed generalized.
The cliffnotes -- The best setups for each bloodline: Ca/Achura: I=10, C=3, P=12, M=6, W=8: 17.9034 months Am/Khanid: I=9, C=5, P=13, M=4, W=8: 18.2306 months Ca/Civire: I=7, C=6, P=12, M=8, W=6: 18.3594 months Mi/Sebies: I=9, C=6, P=11, M=6, W=7: 18.4103 months Mi/Brutor: I=6, C=6, P=12, M=8, W=7: 18.4268 months Am/Amarr : I=9, C=3, P=7, M=6, W=14: 18.4586 months Am/Ni-Kun: I=8, C=8, P=13, M=6, W=4: 18.5544 months Ga/Jin-Me: I=8, C=7, P=12, M=5, W=7: 18.5587 months Ca/Deteis: I=10, C=6, P=9, M=7, W=7: 18.5763 months Ga/Gallen: I=8, C=8, P=13, M=4, W=6: 18.6715 months Mi/Vherok: I=9, C=8, P=9, M=8, W=5: 18.9234 months Ga/Intaki: I=9, C=8, P=8, M=7, W=7: 19.0239 months WORST case scenarios: Ca/Achura: I=14, C=6, P=7, M=6, W=6: 18.9032 months Am/Khanid: I=5, C=8, P=9, M=5, W=12: 19.3232 months Am/Amarr : I=7, C=9, P=4, M=6, W=13: 19.8223 months Ca/Civire: I=5, C=11, P=9, M=4, W=10: 19.8310 months Mi/Brutor: I=4, C=10, P=9, M=4, W=12: 19.8748 months Ca/Deteis: I=7, C=9, P=5, M=13, W=5: 19.9589 months Ga/Jin-Me: I=5, C=11, P=6, M=5, W=12: 20.1008 months Mi/Sebies: I=7, C=13, P=5, M=8, W=6: 20.4589 months Ga/Gallen: I=6, C=15, P=8, M=4, W=6: 20.4758 months Am/Ni-Kun: I=5, C=15, P=7, M=6, W=6: 20.5947 months Mi/Vherok: I=7, C=12, P=4, M=13, W=3: 20.9386 months Ga/Intaki: I=8, C=13, P=3, M=9, W=6: 20.9546 months Really, what's most illuminating about all this is that there's simply not a huge difference between the absolute worst setup and best setup, so it's probably not worth sweating too much. The learning skills and some implants go a long ways towards evening the playing field, it seems. |
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#27 |
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postwhore
Join Date: Jul 2005
Posts: 1,778
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A very cool webform to walk through all the different options when choosing a character.
http://www.dabomb.dk/eve/EveStartChar/index.aspx
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Eve: Lenid Kalkin (combat main), traaaf (carebear alt). PST TZ Arstechnica: traaaf "You don't own a system, and you can't defend a system, till you tactical bookmark it to hell." |
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#28 |
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hax0r
Join Date: Feb 2006
Posts: 761
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Eve Online - Davina Barsco Ars Technica - Dav- |
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#29 |
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gamer
Join Date: Jul 2006
Posts: 117
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I ended up re-starting my month-old character based on info from this thread.
Thanks folks. 8) Upsen. |
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#30 | |
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n00b
Join Date: Jul 2006
Posts: 5
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Quote:
The reason I say this is as follows. By counting skills for which a stat is primary attribute twice (2xPrimary+secondary) you can get an indication of how important stats are. Adjusting for Primary skill weighting in this way: Int = 104*2 + 53 = 261 Perc = 103*2 +35 = 241 Mem = 64*2 + 103 = 231 Will = 16*2 + 111 = 143 Charisma = 32*2 + 17 = 81 Obviously the route you plan to take within eve will have a bearing on where you want your stats to be, but this gives an indication of which stats are going to be of benefit to the most number of skills. Vinhod |
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